The original RedLines game spawned out of Ludum Dare. You can read about it's conception in a previous post and play it here.
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| RedLines 2 procedural level generator |
Game Design Document
I'm an amateur, so when I write a heading that says "Game Design Document" and proceed to share something titled RedLines 2 Design Document, maybe don't go preaching my style like a holy scripture. Or maybe do! Maybe it really is that good? (it's not)
Broken down into a list, here's what we're finding useful about a GDD
